This is why Laminar Research is doing a closed beta with developers. They expect most things to work well, but there will be a few things that may not work.
Thomson confirms that once the early access version of X-Plane 12 comes out, if you buy a key, you will get access to both X-Plane 11 (stable) and X-Plane 12 Early Access. No exact timelines were said at this time. After that, a physical and digital release will follow. Release?Īn early beta for developers will be first. The new ATC system will be more accessible to HOTAS and VR users thanks to the new menu and UI. You will no longer be vectored into mountains! Regional accents and voices will be included.Ī number of new actions added to the system are for VFR flight following. New FleetĪ number of new default aircraft is also coming to X-Plane 12. Now that you have independent controls, you can do all sorts of failure scenarios. Dual ControlsĪ new pilot and co-pilot control setup will be possible in X-Plane 12. The whole water simulation has now been sent to the GPU, thanks to the move to Metal/Vulkan. The autogen library has added sports features such as tennis courts, stadiums, cemeteries and more. This has been rebuilt and now includes many new data sources for even more accuracy in the world. This fits in really well in the new 3D forest engine. As seasons around the world change at different times, the team has developed an engine that models seasons as it changes in time and space.
Laminar Research has collected plenty of data to represent seasons in the simulator. X-Plane 12 supports dynamic jetways, along with a control tower kit that developers can use to add details to gateway airports. Runways are built with a new engine, whilst markings are accurate based on real-world data. The airport environment has seen several improvements. Trees are drawn in complete 3D trees if they’re nearby, but those that are away are rendered accordingly to not hamper performance. X-Plane 12 features a new 3D forest engine. This new version will be available to third-party developers and will make life easier for the sound designers. Jetways also make sounds when they move, too. These are very detailed effects with loads of variations to make the world feel alive. Sounds for airport vehicles have been updated.
They also react accordingly to the time of day, weather, and more. This includes various modes such as Alpha Floor protection.Ī new ambient sound engine has also been added to X-Plane 12. The A330 leverages the fly-by-wire system that Austin has developed natively for X-Plane 11. The rain simulation is now super realistic. Librain is now integrated with X-Plane 12. Your graphics card now uses this efficiently. When you put it all together, this is a nice weather model. These two things together allow weather that can smoothly work.” This allows global weather that covers space and time. This forecast is computer generated and covers the whole world. “This is a global grid that surrounds the whole earth and simulates the weather from an algorithm. This is now the next-generation platform for X-Plane.Ī new Tomcat aircraft will be a default aircraft for X-Plane 12.Īustin is up talking about weather and how it will work with X-Plane 12. Laminar Research has formally announced X-Plane 12.